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NOAH

Monday, October 8, 2018  |  1:45 PM - 2:45 PM

Open to Conference Attendees Only

Arts in Health Design

SPEAKERS
Jan Beringer
Experience Lead, NGX Interactive
Jenny Hastings
, Boulder Associates
Eric Rasmussen
Director, Strategy and Business Development, Sutter Valley Medical Foundation
 
Annette Ridenour
President & CEO, Aesthetics Inc
Greg Scott
Gallery & Exhibit Coordinator, Creative & Therapeutic Arts Program, Children's National Medical Center.
Heather Stemas, M Ed, ATR-BC, LCPAT
Art Therapist, Children’s National Medical Center
Kira Stewart
CEO, Art Consulting Services

1:45 PM—2:00 PM Transformative Digital Experiences Within the Healthcare Environment: Design with Intent

Immersive technology, interactive spaces and human centered digital experiences can lead positive change within the healthcare environment as part of the social determinants for health. However, it is crucial to be aware of what is possible, identifying goals, understanding your audience, how to plan for and develop a project, knowing the risks, how to determine success, and where to start.

 

Learning Objectives:

  1. Summary and examples of technology focused immersive interactive experiences incorporating storytelling, art, space, digital media, entertainment and interpretation
  2. Awareness of transformative applications for immersive digital technology in various dimensions of healthcare from donor recognition to way finding, edutainment, and data tracking of user experiences
  3. Identify common constraints and limitations with the integration of technology from installation through ongoing maintenance
  4. Clarify importance of the planning and development process in all phases from base building to audience profiles to internal/external workshopping to production, integration and maintenance. Knowledge of where to start, the right questions to ask, and who needs to be involved with singular or multiple projects of any scale
 

2:00 PM—2:15 PM A Grove of Aspen Trees: A Community and Nature Focused Approach to Art Therapy and Art Galleries in a Pediatric Healthcare Environment

 

When a child is hospitalized, his/her natural environment and cycles are disrupted and/or fragmented. To the patient and his or her family, the hospital can seem like a looming technology dependent, impersonal and artificial habitat. This presentation examines the evidence-based benefits of Art therapy and nature- based imagery/artwork to reduce feelings of stress and anxiety, and help support the well-being of patients, families and staff.

 

Learning Objectives:

  1. Participants will specify two challenges that hospitalized children and their families face.
  2. Attendees will identify two challenges to creating Art galleries in a pediatric medical facility.
  3. Attendees will summarize three approaches to establishing successful Art galleries in a pediatric medical facility.
  4. Participants will recognize three adaptations/benefits of Nature based Art therapy for the pediatric medical population
 

2:15 PM—2:30 PM Beyond What You See: How involving patients and staff results in more beautiful, healing spaces

 

Artwork is a major opportunity to make a powerful visual impression on patient experience but is often overlooked. It can inspire, stimulate positive memories and elevate mood. Engaging patients and staff to be part of clinical research, focus groups and advisory teams has informed and, at times, significantly changed the direction of artwork in a facility. We will share project successes and challenges in executing positive artwork experiences.

 

Learning Objectives:

  1. Learn which architectural phase is the ideal time to engage art consultants and why this reduces costs and improves outcomes
  2. Identify potential best practices for successful pediatric and senior patient focus groups
  3. Explore ways to apply research findings for optimizing patient engagement and intended responses
  4. Apply findings to inform design, art and future project approach strategies
 
2:30 PM—2:45 PM Q&A/Discussion
SESSION FOCUS AREAS: = Generative Space = NOAH